The software can be found here: http://www.daz3d.com/
Here is a link to the feature comparison.
http://www.daz3d.com/i/software/daz_studio/comparison?_m=d
Welcome to The STEM Artist, my name is Dan Cornell and I have been teaching the digital arts at the high school level since 2000. I created this site to share my ideas, thoughts and teaching philosophy. My program Digital-Evolutions does not just have an entertainment focus, but more of a full 360 approach to the arts, exploring all aspects of the industry from medical and engineering to fine arts, and of course entertainment. It is a true STEM and Arts program. Please feel free to contact me with any ideas, suggestions, or questions you have. - Cornell |
Animation Magazine’s Pitch Party is an opportunity for your students to pitch their ideas to the CG community. Now this is not really designed with high school students in mind, but who is to say a good team couldn’t pull it off. This could be a fall project challenge and after choosing a local winner, they could spend the spring refining it. Animation Magazine opens up an entire section of the publication to individual advertisements that pitch student’s ideas. The deadline is coming up soon, so if you can’t get your students to pull it off this year, you can plan for future publications. It is $375 per pitch which can be a bit pricy for students particularly in this economy, but some schools have sponsored the student teams and others have set up local contests submitted the winners. It is worth checking out and the submission issue is great to share with your production classes.
-Cornell

If you happen to be in New York City in June, check out the 2011 National Scholastic Exhibition. You will see work from some of the best high school artists in the nation, from paintings and photography to Video Game Design. I went three years ago with one of my students and principal, and it was awesome. My student won Scholastic National American Visions Award for her digital painting, Looking for Answers. It was a great trip. - Cornell

Autodesk offers tons of great resources that can be used in the classroom and throughout the year host a number video webcasts demonstrating key skills and techniques. They are awesome and worth checking out. In the past, I have watch them live with the class (just by chance), assigned it for a fun homework assignment, or watched it after the fact with the class. This session look very cool; it walks you through the design process from a sketch to final render. See you there.
– Cornell

Entertainment Design with SketchBook, Mudbox, and Maya 2012
Wednesday, June 8, 2011, 11:00 a.m. - 12:00 p.m. PDT
This webcast, presented by Autodesk Technical Specialist Marcel de Jong, illustrates how to realize concept designs from 2D sketch through 3D rendering. It entails the design and construction of a realistic sci-fi motorcycle of photographic quality using the latest tools and concepts in Autodesk® SketchBook®, Autodesk® Mudbox™, mental ray®, and Autodesk® Maya® 2012 software, also highlighting the interoperability between these products.
Some of the concepts discussed in this session are image plane construction in Sketchbook for Maya, base modeling in Maya for Mudbox, detailing in Mudbox, HDR lighting in Maya (IBL's), and rendering a design project with mental ray. This project speaks to both entertainment and design customers.
Registration is free, but you'll need to register to gain access to the webcast.
![]()
![]()
VES is Proud To Announce New These scholarships may be used in conjunction with any other financial aid or scholarship, except for others offered by the Visual Effects Society. To be considered for these scholarships, applicants must provide a url to a digital portfolio of their work, completed application and supplemental materials as referenced in the application process. Visual Effects Society Peter Ellenshaw Scholarship (High School)
Visual Effects Society Albert Whitlock Scholarship (High School)
Because Albert Whitlock was such a prolific matte painter, he focused on completing those paintings quickly. He always referred to himself as a craftsman rather than an artist; he continually tried to demystify his work, stating that his craft was something that could be learned by anybody willing to make the effort. For complete rules and to submit your application please click here. |

Check out the Animation Magazine's Animag TV. It is a online video library for animations, trailers, and commercials. This is nothing really new, but the really cool part . . . “The Making of” channel. The collection is small, but it is still in its infancy. I think over time it will be a great source for the classroom.
On Animag TV, I came across the Genesis sequence" from 1982′s Star Trek II: The Wrath of Khan. I always knew of its importance, but I have never seen the making of this sequence. It was the first completely computer-generated sequence in a feature film, created by the Lucasfilm division. It just beat Tron (1982) into release to take the honor of being the first film to use computer-generated images (CGI). AND the team that created it eventually formed Pixar! Check it out.
SkillsUSA is a national nonprofit organization for high school and college students who are preparing for careers in trade, technical and skilled service occupations. It was formerly known as VICA (Vocational Industrial Clubs of America).GetRendered.org Copyright 2011